import { Node } from "@tiptap/core";
import { ReactNodeViewRenderer, type ReactNodeViewProps } from "@tiptap/react";
import { SCENE_BREAK } from "../constants.js";
/**
* Scene break node view — renders a centered `• • •` divider. Clicking the
* divider re-renders it; the underlying node is an empty block whose HTML
* representation is `
`.
*/
export const SceneBreakNode = Node.create({
name: SCENE_BREAK,
group: "block",
selectable: true,
draggable: true,
atom: true,
addAttributes() {
return {
break: {
default: "***",
parseHTML: (element) => element.getAttribute("data-break") ?? "***",
renderHTML: (attributes) => ({ "data-break": attributes.break ?? "***" }),
},
};
},
parseHTML() {
// Higher priority than StarterKit's horizontalRule (`tag: "hr"`) so that
// `` resolves to a scene break, not a rule.
return [{ tag: "hr.scene-break", priority: 2000 }];
},
renderHTML({ node }) {
return ["hr", { class: "scene-break", "data-break": node.attrs.break ?? "***" }];
},
addNodeView() {
return ReactNodeViewRenderer(SceneBreakComponent);
},
});
/**
* The React node view. TipTap's `ReactNodeViewRenderer` supplies the
* contentDOM/selection handling; we just render the divider.
*/
export function SceneBreakComponent({ editor, node, selected }: ReactNodeViewProps) {
return (