feat(plot): Chunk #5 story whiteboard, timeline & plot beats
Story whiteboard built on React Flow v11: free-form canvas of typed nodes (character, world, chapter, note, image, group) with draggable leads-to/contrasts/causes edges, cross-link selectors (chapter/entity), linked-node badges, and an "Add beats to board" import from the plot. Plot beats feature set: - Status/locking (draft/revised/locked) with a progress bar - Beat templates (three-act, save-the-cat, seven-point, custom) - Timeline route with search/chapter/character filters - Entity cross-links (entityIds) on beats and board nodes - getBoard added to the StorageAdapter contract (local + server) and REST endpoints; loadBoard now restores persisted board state Storage & server: - PlotBeat type (status, entityIds) across core types, Dexie schema, and server mapping/routes/migration (002_plot_beats.sql) - SQLite-safe column names (beat_order, entity_ids) - Server seed data for plot beats UI: accent Button variant, Badge variants, plot/timeline/whiteboard stylesheets. Tests: templates module, plot-beat store round-trip, board getBoard. typecheck, lint, test, and build all green.
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@@ -13,6 +13,7 @@ import type {
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NewProject,
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Project,
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ProjectMeta,
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PlotBeat,
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AISession,
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} from "./types.js";
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@@ -53,6 +54,14 @@ export interface StorageAdapter {
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*/
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searchEntities(projectId: string, q: string): Promise<Entity[]>;
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saveBoard(b: Board): Promise<void>;
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/** Load the story board for a project (by id `b.id`, scoped to `projectId`). */
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getBoard(projectId: string): Promise<Board | null>;
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/** Plot beats — the atomic units of story structure (CHUNK #5). */
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listPlotBeats(projectId: string): Promise<PlotBeat[]>;
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savePlotBeat(b: PlotBeat): Promise<void>;
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deletePlotBeat(projectId: string, id: string): Promise<void>;
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saveAISession(s: AISession): Promise<void>;
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// live updates
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